package com.fanrui.code.chess;

import com.fanrui.proto.cmd.ResDissolveMahjongRoom;

public interface IPrivateChessTable {
	
	/**
	 * 请求解散房间
	 * @param gamer 请求人
	 * @param agree 是否同意
	 * @return
	 */
	ResDissolveMahjongRoom.Result playerReqDissolveTable(IChessGamer<?> gamer, boolean agree);
	
	void dissolvution(boolean success);

}
